

That made the game a constant chore of charging fireballs,launching them, rinse and repeat while using shield on nearest enemy. The only difference is that those spells have additional effects to them, like stunning, critical hit enhancing when the stun is broken, slowing the enemy, lowering their mastery (dont even know what that is, the game did never explain it to me) The downside to this is that the "break stun with a critical strike" effect is really common, but it's almost impossible to do so, since you can achieve a 100% critical chance by charging your spells, which takes an average of 3 seconds to charge and hit an opponent at mid range, while the stuns usually last for 2 and a half seconds, so you are forced to lower your damage to achieve faster speed, resulting in the same damage output for two spells instead of just one.

The combat system has almost nothing more to offer compared to the system of Skyrim, which the game appears to have inspired on: You just cast the spells charging them in your right hand while you hold a custody (magic shield) on the left one, and you can choose from AoE or missile types of spells.

The horrible cliche lines take the nobility from the game for my taste. You are offended, awakened after that, told about the current situation, and sent to pursuit evil spewing corny lines every once in a while. The story is not showed as an interesting development, it just "happens". The bad things: -Some optimization problems (like v-sync is broken inside the game, so youll have to force it through the gpu) but is no biggie. The good things: -It has indeed a very well crafted and beautiful enviroment -The graphics are not great but pretty much competent -The spell's aditional effects can result in pretty satisfying combos (although pretty much rarely for the most part, see why below) -The loot system is a good choice for the game, since it is simple and rewards you with tons of sigils, which you indeed need to keep upgrading your spells. Im going to review this game from an gamer point of view rather than just telling how beautiful the world is (which is true), or how you can Im going to review this game from an gamer point of view rather than just telling how beautiful the world is (which is true), or how you can destroy everything on sight (which is not true) and pinpoint the various aspects of the game, and its good things and bad things.
